So working on a game just sorta playing around and I have a very strange issue, maybe it's known, but it seems very limiting, unless I'm doing something wrong.
I have some stacked boxes that I want my hero to slash and destroy with his sword, it plays fine for the most part, but the longer I let the level sit, it slows down to a crawl and the frame rate just dies. I finally figured out it is the 6 boxes with physics and Solid enabled on them, they are stacked 3 high.
Does 6 boxes with physic really slow down this engine that much? It's to the point that if it sits for more then 5 minutes or so it crashes my browser.
I feel like I'm doing something wrong or not thinking about some aspect of this, I know I've built games with more then 6 physics items.