Use own texture issues

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  • Hey guys, can some help me understand if this is a bug or works as intended.

    I create a layer dynamically, I create objects in it. All good

    If I then change the opacity of the layer to 99% or whatever, everything is gone.

    Other test is that I make a Layer with lowered opacity in the editor, all fine, but then I move objects to it and they are gone.

    Does Use own texture only show what was there on initialize or?

    Any help is greatly appreciated, thanks in advance

    Cheers

  • I did a test, I created object in a dynamically created layer. All good.

    Then with a mouse click I lowered the opacity to 99% of this layer and everything disappeared. Same if I only change to force own texture with the mouse click. ***** I'm missing something I'm sure

  • I noticed something similar with 3d drawing. change the z of your layer +-1 and see if that has results. I think the drawing order gets effected by opacity in some situations, but this was about a year ago and things may have changed.

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  • Found the issue in my particular case. It was blend mode of the objects were set to SourceAtop.

    Didn't know that, now I do. Hope this is helpful to someone.

    Cheers

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