Z Order vs Z Elevation

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  • Did Construct 3 replace the term Zindex with Zelevation?

    I am working in a project that is ported over from Construct 2 and now objects have both a Z-Index and a Z-Elevation property.

    So I'm curious if they are different things or if they are the same then if I am going to have any issues since objects have both now.

  • Z order is the same as Construct 2, the hierarchy of objects in a layer. Z elevation is the Z position relating to X, Y and Z co-ordinates, a camera view that adjusts to make the object look 3D.

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  • Z order is the same as Construct 2, the hierarchy of objects in a layer. Z elevation is the Z position relating to X, Y and Z co-ordinates, a camera view that adjusts to make the object look 3D.

    Thanks! I will have to look into using that at some point - but at the moment I was troubleshooting a Zindex problem . . . which I figured out!

  • It's worth adding that Z elevation overrides Z order. If you move something closer to the camera it will appear on top of everything else underneath it, even if you try to change the Z order. In other words the draw order is sorted by Z elevation first, then by Z order.

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