"Objects Bar" missing in Construct 3?

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  • Hi guys,

    I am currently migrating from C2 to C3.

    However, one of the issues I have run into in C3

    is the apparent lack of the "Objects Bar/Tab" per layout from C2.

    I thought maybe I had closed it accidentally, but again I could find no option

    to restore it in the menu>view>bars group.

    Has the "Objects Bar/Tab" been removed from C3?

    (Currently I can only find the objects through the projects bar.)

    Thanks for any help in advance.

  • It basically was a duplicate of the "Object types" section of the Project Bar, so it was removed (as in, not reimplemented) when we built Construct 3. We're a small team and cutting redundant features is important to make sure we can spend our time doing more useful things. Construct 3 first came out 2 years ago now and not many people have noticed so I think it was a good call.

  • Hi Ashley,

    Thanks for your reply.

    I can only ask that you might kindly reconsider the importance of the "Objects Bar"?

    (I feel like I'm working with one hand tied behind my back without it.)

    For Example:

    - On larger projects I feel that a separate Objects bar is quite essential for navigating

    game assets. It's not very user-friendly to have to scroll through every object in a game

    when there are large numbers (100+) of images/sprites in the project folder.

    - The objects bar allowed a user to see all objects on a "per layout" basis very quickly.

    The project bar, to my knowledge, does not allow for this functionality.

    This especially comes into play when a user wants to edit/update sprites or rename them on layouts

    that have many layers.

    For example; I might have all my layers locked and simply want to update some

    placeholder sprites without unlocking all the different layers and accidentally moving things.Being able to simply go to the asset in the object bar and click on it there is a very powerful/useful tool in this instance.

    -It seems rather necessary to me be able to see all the objects that are in a given layout exclusively of the other items in the project.

    (Removing the object bar seems a bit like removing the "tilemap bar" because all those sprites

    could be already available in the project folder.)

    I realise that on smaller (mobile etc) projects this doesn't pose much of a problem, but when creating projects aimed at console/steam/pc the removal of the objects bar makes things more difficult imho.

    Even though many people may not have noticed/complained about this feature being missing, please consider this:

    Do you think that the engine is more or less user-friendly/intuitive without the objects bar?

    I would have to side with less user-friendly compared to C2 currently.

    Thanks for hearing out my concerns and any consideration you can give to the matter.

    Kind Regards

    Mike

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  • - On larger projects I feel that a separate Objects bar is quite essential for navigating

    game assets. It's not very user-friendly to have to scroll through every object in a game

    when there are large numbers (100+) of images/sprites in the project folder.

    Construct 3 has a search bar in the Project Bar which helps you find things quickly.

    Given we're a tiny team with limited resources, we're already super-busy, this would be a lot of work, and few people have mentioned it since Construct 3 was released in 2017, I doubt we will bring it back. However if you feel strongly you can file a suggestion on the suggestions platform and see if it accrues votes.

  • Thanks for your reply, I'll look into raising the issue on the suggestions platform in the near future.

    (Also a tiny dev team here with limited time/resources)

    Cheers

    Mike

  • I'm also eager to get this object bar back. It's so convenient.

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