Hi there,
I wish they'd ditch CORDOVA. I started making games with a Mac version of GAMEMAKER (GM), but you couldn't do anything. Back then, CONSTRUCT version 2 was available, and it wasn't compatible with Mac. Then I "discovered" BUILDBOX, bought it, and made some money off it, but it's very limited. I tried UNITY (very good, and its community is large), but I wanted to focus on making games and not learning to program, and although they say C# is difficult, I found it fun to learn.
I always wanted to try (GM), but it wasn't available for Mac until GMSTUDIO. I bought it, but I didn't like its workflow. CONSTRUC 3 came out, and boom! Very good and intuitive, but since not everything in life is perfect, it uses CORDOVA to export to iOS and Android. That's my niche. I even pay $99 from my Apple developer account because that's my target.
I know the CONSTRUCT team is small, however, I think the BUILDBOX team was smaller and didn't use CORDOVA. I understand how difficult it is to change a program; you can see it in banks or government agencies that use programs with older programming languages.
I'm thinking of stopping my CONSTRUCT 3 subscription. I only paid it last month, and I'd lose the discount I have because I'm only paying $99, not $129.99. Everything comes with its own risks.
I've seen Godot, which is very good, and its programming language is simpler than C#. Although I feel more comfortable with C#, I'm thinking of going back to UNITY and using Playmaker or another similar tool. I'll learn it well. I'll have a year to think it over. I'm very grateful for CONSTRUCT 3, though. I've learned a lot, and I congratulate the team for making the dream of creating video games a reality for many.
Very respectfully,