Hello, here is what I do :
+ System: Repeat 5 times
-> System: Set pos1 to WinnerHand.At(LoopIndex,1)
++ System: pos1 = 0
-> Carte1j1: Tween "carde1j1t3" property Scale to 1.2, 1.2 in 0.5 seconds (Default, destroy: No, loop: No, ping pong: No, repeat count: 1)
So, 5 time i search value in WinnerHand array, winnerHand y=1 contain info about the position of the card.
So when pos1=WinnerHand.At(LoopIndex,1)
I modify scale of the card, but it don't work, i don't understand why, i have check, and pos1 = WinnerHand.At(LoopIndex,1)
so the problem seems to be the tween action.
Do you have an idea ?