RTX 3080
Changed out the text object for a sprite font, since it's being updated every tick.
Probably more helpful to locate the point at which it drops in stability while moving but I got drawn in to the design it was forming, I might need to add a save and load / delete objects to properly test this.
Technical question:
The sprite is manipulated by setting it to JSON, with the z manipulation essentially forming a height map? How did you go about creating the JSON, was it automated based on the sprite?