Yes, I tried families,
Trouble is that once i refer to picks by family, i can't access the instance variables of the underlying sprites via the sprite family name.
However, I need to access instance variables so i can do conditions across both sprite families.
is there a solution for that?
EDIT: to be more precise:
does't work, when instance_var_name is defined in the underlying Sprite.
However, now that i think of it, perhaps, i need to define instance variables on the families to begin with and not the underlying sprites -- in the documentation it states that sprites inherit instance variables -- so perhaps that's the way to go ...