iOS mobile IAP broken in C3 runtime?

  • So I was watching this video and one of the first things Brandon mentions is that you need to use the C2 runtime if you want to do mobile IAPs on iOS. As it's a fairly recent video, it's got me worried that this is still an ongoing issue.

    I plan to release in the next month or so, and everything I've done so far has been using the C3 runtime. At this stage I don't think I can switch back.

    So how much is there to his claim that Apple won't approve apps that use the C3 runtime with IAPs?

    youtu.be/hYaRY1EUBGs

    Thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • So how much is there to his claim that Apple won't approve apps that use the C3 runtime with IAPs?

    As far as we are aware IAP works in the C3 runtime and Apple accept the apps. If there are any issues you can file an issue following all the guidelines. I'm not aware of any such issues at this time. Remember that official materials on our site, such as the manual, are the best place to go for accurate information. Unofficial sources may be inaccurate.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)