Hello,
The game I'm making is for iOS and sometimes when the app is started the screen is positioned at a offset.
The project settings are the following:
Viewport: fit
Fullscreen more: scale outer
Might be related to safe area offsets but then the tiled background would probably still be scaled to cover the bottom. I've tried using PlatformInfo.SafeAreaInsetTop to position elements but the weird offset rendering still happens.
See the image below for a visual demonstration.
All tips are appreciated.