Integrated 3D Example Questions

0 favourites
  • 2 posts
From the Asset Store
Template for a basketball game with a 3D aspect (illusion of 3D)
  • Hi, the Integrated 3D Example really impressed me but I have some questions..

    • -If I were to export this example as a standalone would it still run? Does the engine therefore need to be embedded in the project as a project file?
    • -Theoretically; could a Playcanvas (or other webGL engine) version be implemented like this too? Presumably as long as the engine source is all in a single js file.
    • -What are the advantages of using a canvas as in the example over an iFrame?

    I know Playcanvas well and so I'd love to be able to create a construct to Playcanvas bridge of some sort. I just thought I put some feelers out first to see if there are any obvious pitfalls to doing something like this.

    Cheers

    Tagged:

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • ..So a construct shell sending messages back and forth to an embedded Playcanvas engine is not so wild?

    I can export the whole project as a standalone etc?

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)