My inspector is way too crowded

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  • giphy.com/gifs/GLAA7tRNHMKH5aDtsq

    Any chance the inspector will get some love soon?

    I think the option to hide ObjectTypes with no instances would be a good start.

    (Though I've never seen why they appear at all if there aren't any instances, besides just not having the list constant shift)

    It would also be great if we could sort them by object count and perhaps group them.

  • Yes, that's right! This should really be helpful.

    Looking through the list takes 90% of debugging time, in my case.

  • Yes, that's right! This should really be helpful.

    Looking through the list takes 90% of debugging time, in my case.

    Same here.

    Having an option to hide the instances to zero would be great. Also, an option to check the array in a better way would be good

  • Bumping to get some more consideration.

    Over the past few weeks I've been searching through the long debug list a lot, and sometimes I wish there was also a search bar above the object list.

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  • Rory Please post an idea here:

    construct3.ideas.aha.io/ideas

    I'll vote for it!

  • I'd vote!

    also how about the System > Global variable pulldown?? I hate that thing! Actually all dropdown list boxes are really hard to deal with when your project gets large.

  • I haven't seen them reply to anything on the ideas platform for awhile.

    But they seem to frequent the forums more, and recently all the discussions/feedback topics here have been getting noticed.

    There's a few ways to alleviate large global variable dropdown menus. You can reduce their scope to local variable in groups, or make them instance variable on global objects (with a defined scope). So it hasn't been a problem for me!

  • yes I commonly do that, but I have over 3000 events and about 15 Event sheets and lots of layouts. I save data to databases/arrays and dictionaries when I can, but I have a lot of data that needs to be shared between layouts, so I end up using globals more than I would like...

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