gltf/glb makes a Spine alternative possible!

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Template for an alternative to falling shapes, fully documented in comments and video
  • If you're looking for an awesome 2D animation software for rigged characters, i can highly recommend Moho. Funnily, they just recently added gltf/glb export and i tried importing it in Construct and it works great!

    mohoanimation.com

    I'm not being paid by them but i did a webinar for them a while back and have a couple of tutorials on my Youtube channel. Really excited about the new import possibilities of Construct and it's not even because of 3D :D

    Unlike Spine, Moho allows for both bitmap AND Vector rigs and comes with vector drawing tools. It's been used in film and TV for decades, is relatively easy to learn and has a great community. The price is fair too, being a one-off payment.

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    Really great for me as an animator who uses the software that i can now use it for games! Thanks Scirra!

  • I remember you were not so excited about 3D Features 😅. It turns out 3D Models are pretty versatile!

    Thank you for sharing! I vaguely heard of Moho and didn't know it could be used as a Spine alternative.

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  • Curious how you got it to work?

    I'm actually a big fan of Moho and have been using pngs into C3 for my current project with a script, so of course excited for the glb support for C3 but the animation/rigs seem broken when importing.

    (Granted I noticed the moho exports are a bit broken when testing in Blender or an online viewer, I imagine it's due to the bone dynamics in my files.)

  • Yea not ALL Moho features are supported in glb export. If you have one, i'd try one of your simpler rigs without any fancy dynamics, masking, etc. and see if it works. Maybe ask on the Discord or refer to the manual to make sure, which functionalities are supported in glb. The test i did was just a really simple quick thing.

  • Yeah even their test rigs don't seem to export correctly , I'm sure it'll be fixed eventually. Will do the pngs for now!

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