Further reduce mouse click operations

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  • Similar to GDevelop, you can modify animations and such in the external event sheet, as well as objects, etc... My hands are almost worn out from all the clicking, haha.

    When modifying animations, there's no need to delete. Only when it shows " can you choose from existing animations.

    I hope to reduce mouse operations:

    For example, when adding events and actions, when the mouse moves to an event, such as when the scene starts, I hope to be able to directly select and confirm with a single right-click, requiring only one operation.

    Instead of two-step operations, left-click + continue, double-click the left button, left-click + Enter... You can directly select with the right click and automatically confirm.

    I don't want to get carpal tunnel syndrome (from using the mouse) anymore.

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