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It appears suddenly, as of "Release r268 stable", the sprite's index 0 and 1 are not working correctly. Even though the index 0 frame is a specific image (and property is set to initially index 0), it loads the index 1 frame (even when animation is turned off). This is a new behavior. Is it only a bug for the free edition (which I'm on currently for evaluation) or more widespread??? Never noticed it before. Thank you.
I couldn't recreate, what do you mean by 'animation is turned off'
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Double Check that you have the Animation Speed set to = 0
If you have it already set to cero but still doesn't work correctly best thing to do is to fill a bug report
I just tested r273 it works without any problems for me