Every image, no matter if imported or done directly in Construct 3, changes Pixel color after closing it or chaning the color with bucked tool.
I was working for some time at my project and notices, that my sprites have very slight different colored pixels but they had only one solid color at the beginning.
Then I made a fresh sprite right in Construct 3 with a solid color to test, closed the image editor and reopended the sprite again and the solid color changed into multiple colors that have almost the same color as the original solid color.
The same also happens when I bucket fill a solid color. The more I do it the more pixel change color (see pictures, bucked filled alternating between two colors).
Why is this happening?