I started working on something in Construct 2, but decided to give Construct 3 a go. In C2 if I give a sprite "Destination Out" blend mode which essentially made it & anything underneath it on the same layer invisible, in Construct 3 this just shows a black square over the entire sprite with "Destination Out".
Does anyone know if this is broken or if I'm doing anything wrong?
in the demos folder of C2 there is a "blends" demo capx which should demo the destination out blend.
load it into C2 and then C3 see if different.