A crash?

  • A crash? First ever.

    Do you want dumps posted here? (teeheehee, dumps)

    Error report information
    Type: unhandled rejection
    Reason: Error: tile editing does not support resize tool  Error: tile editing does not support resize tool at t.ǃtyR.ǃtFo (https://editor.construct.net/r164-3/projectResources.js:1:732674) at 

    editor.construct.net/r164-3/projectResources.js:1:709387 at async t.ǃtyu.ǃtLg (https://editor.construct.net/r164-3/projectResources.js:1:729633) at async t.ǃtyu.ǃtLP (https://editor.construct.net/r164-3/projectResources.js:1:729389) at async t.ǃtyu.ǃtLk (https://editor.construct.net/r164-3/projectResources.js:1:729125) [/p] Stack: Error: tile editing does not support resize tool at t.ǃtyR.ǃtFo (https://editor.construct.net/r164-3/projectResources.js:1:732674) at editor.construct.net/r164-3/projectResources.js:1:709387 at async t.ǃtyu.ǃtLg (https://editor.construct.net/r164-3/projectResources.js:1:729633) at async t.ǃtyu.ǃtLP (https://editor.construct.net/r164-3/projectResources.js:1:729389) at async t.ǃtyu.ǃtLk (https://editor.construct.net/r164-3/projectResources.js:1:729125) [/p] Construct 3 version: r164.3 [/p] URL: editor.construct.net [/p] Date: Mon Sep 16 2019 22:03:08 GMT+0100 (British Summer Time) [/p] Uptime: 31357.2 s [/p] [/p] Platform information [/p] Browser: Chrome [/p] Browser version: 77.0.3865.75 [/p] Browser engine: Chromium [/p] Browser architecture: 64-bit [/p] Context: webapp [/p] Operating system: Windows [/p] Operating system version: 10 [/p] Operating system architecture: 64-bit [/p] Device type: desktop [/p] Device pixel ratio: 1.100000023841858 [/p] Logical CPU cores: 12 [/p] Approx. device memory: 8 GB [/p] User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/77.0.3865.75 Safari/537.36 [/p] C3 release: r164.3 (stable) [/p] Language setting: en-US [/p] [/p] WebGL information [/p] Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) [/p] Numeric version: 2 [/p] Supports NPOT textures: yes [/p] Supports GPU profiling: yes [/p] Supports highp precision: yes [/p] Vendor: Google Inc. [/p] Renderer: ANGLE (NVIDIA GeForce RTX 2070 with Max-Q Design Direct3D11 vs_5_0 ps_5_0) [/p] Major performance caveat: no [/p] Maximum texture size: 16384 [/p] Point size range: 1 to 1024 [/p] Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_filter_anisotropic, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context [/p]

    Tagged:

  • If you run in to a bug or issue in Construct 3, please post it to the GitHub issue tracker here:

    https://github.com/Scirra/Construct-3-bugs/issues

    Crashes are a good cause for a report.

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  • Please note that simply copying and pasting a crash report is rarely sufficient for us to be able to fix the problem. See the bug report guidelines for information on how to report problems so we can actually help with them.

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