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I noticed that exporting to cordova (Android) on C3 also exports .m4a files, on C2 it used to export only .ogg files.
Is there a reason for this, do I need those m4a files, can I exclude them from the export?
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Android should indeed be able to play OGG files, but these days you should have everything encoded to WebM Opus (.webm), since that can play everywhere. C3 automatically encodes imported audio to .webm for you.
Oh I see, I guess it's because I imported the project from C2.
I'll just import the original wavs again, thanks for the quick response :)