hey guys so we have been working with WebView option in a way that our unity app acts as a platform for Webgl games. everything was going fine until we started testing with IOS 15. The Webgl games have started behaving weirdly like the audio is dead, game execution stops mid way but buttons work. Sometimes it works perfectly but next time you load the same game it crashes or does something like above. The games work perfectly on Android, Windows platforms. If someone has a workaround for this issue it would be great. Ashley is there any hacks you can think of to make it work.
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I think you are in a wrong forum, shouldn't this be addressed in a Unity forum? Regarding your inquiry, Safari has recently released a beta for WebGL fixes and other fixes for the web.
We are facing the same issue. Construct 3 HTML 5 games which were working earlier smoothly, started breaking on IOS 15. We know it is an IOS issue and IOS 15.5 beta addresses a lot of them. Till a fully tested version is released by Apple (which is another 3 to 4 weeks I guess), do we have any workarounds or hacks? Has someone from this community tried anything which could make Construct 3 games not break on IOS 15.4?