So Im working on a project in C3 and Ive noticed something strange. So the basic idea is there is a ball and a room with 6 physics objects to bounce off (this is just the layout, not the point of the game haha). So in total there are 7 physics objects. Now the ball just bounces endlessly. There is nothing being spawned, nothing being destroyed etc.. But if I run it with the C3 runtime.. as time goes on it becomes slower and slower. I dont get the same issue with the C2 runtime. Any idea whats going on here?