sorry for my msg
i have created family with behavior platform and family variable string right(move).i have added 2 enemieses to the family
up to this point everything was ok instant variable was changing how supposted to.
instand variable was changing
enemies_move has wall on right set variable left
enemies_move Move=left enemies_move simulate left
enemies_move has wall on left set variable to right
everything was ok
when i added another 3/4 enemies to the familly instand variable stop changing and was inintial right all the time.
so i created another family enemies_move1 with platformer and instand variable move1
i have added 2 enemies with exacly the same code just with new object enemies_move1 and new variable move1 but variable dont want change when enemies hit solid object.
so i have created everything for 1 single enemie with platformer and own variable but same problem variable cant change. This problem happens after i was trying add 3/4 enemies to enemies_move to the 1 family
on second screenshoot you can see i have created single M3 enemies and that dont work.
thank you for helping and im sorry for my english.