Sorry I guess I'm still missing it. When I go and click on the player base in the folder system, Object types > Player > player_base , the 8direction behaviors have "(no instances)" in the columns for acceleration and max speed etc.
However, after searching I see that max speed is set to 90 on event 54 of eGame Room event sheet. I believe it is set that if the character isn't dashing then set to max speed of 90?
I guess my confusion is because I would have thought there would be a default value for max speed some where. The main reason I am looking into this is because I like how the character doesn't appear to accelerate and decelerate. It just moves at the set speed and I was trying to figure out how to replicate that.
Thank you for your replies!