I'm not sure where to post suggestions for updates, thus the reason for this post.
1. Being able to set the pivot point of a 3D object to top, bottom, left bottom etc. would be awesome.
2. Atm. you can only rotate the angle of an object on x. Would be nice to rotate on z and y as well. That way you can rotate a sprite 90 degrees usefull when using a 3D camera. Right now I have to do an edit mesh on a sprite to achieve it.
3. If you create a cube/3d object and make it a solid and set the z-value to say -20. An object at z-value 0 will still collide with it. Maybe this is a restriction of the engine not being fully 3D.
4. Adding obj or fbs files. Probably not possible. Textures not needed. Would be usefull for rockt cliff's etc even as flatshaded.