I can't learn CONSTRUCT 3!!!

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  • Hello. I have a problem. Although I can easily learn some software languages and automation programs, I cannot learn construct 3.

    Things that have been done feel very complicated.

    The tutorials available on Youtube and udemy are very basic. It is impossible to improve your game with this tutorials. Where should I get information?

  • What exactly are you struggling with?

    Please be specific, the more specific, the more likely someone will be able to give more than general recommendations of how to better understand C3.

  • What exactly are you struggling with?

    Please be specific, the more specific, the more likely someone will be able to give more than general recommendations of how to better understand C3.

    I'm trying to make a text/graph based game and Pretty hard. I have been watching courses for about 1 month, but all they tell is platform games! Collect gold and hit the creatures... Construct 3 is not that much. There's more.

  • Understood, can you be even more specific, text/graph based game, ok now what do you want in your text/graph based game? What is the general game design/flow?

  • Understood, can you be even more specific, text/graph based game, ok now what do you want in your text/graph based game? What is the general game design/flow?

    store.steampowered.com/app/474750/Reigns

  • That's pretty complicated for a beginner.

    Perhaps if you showed your design document we could give you some hints.

  • Reigns looks deceitfully simple, but there are hundreds, if not thousands of human hours invested in it, what I mean from it is that you shouldn't feel discouraged if you find it hard in the beginning, it is hard.

    My advice here is the only advice I have for everything, take your time and dissect the problems into smaller problems, then work at each small problem at a time.

    Also, when you dissect your larger problems into smaller ones it's easier to ask for help, like 1StepCloser mentioned, the more specific your question is, the more likely it is to be responded.

  • Reigns shouldn't be that hard to make.

    The difficulty will be your lack of familiarity with C3.

    There is an interesting interview with the devs here on how it was designed.

    https://www.gamasutra.com/view/news/283967/Game_Design_Deep_Dive_Creating_an_adaptive_narrative_in_Reigns.php

    The random events are produced with the following logic;

    Imagine a bag with the interesting ability to expand and shrink in order to fit the contents you put in it. By default, that bag contains all the cards available in the game. When I’m about to select the next card shown to the player, I start by removing from the bag every card that doesn’t fit the state of the Kingdom.

    I have many variations of this, but for example, if a range of cards are related to the presence of a queen but you’re not married yet, I remove those. If a card is only triggered if the church is strong but you have a weak church, I remove it too. I also remove all the cards that have been played too recently.

    This creates a bag of cards that’s very different each time each time the player is about to see a new card. The final touch is to associate every remaining card in the bag with a size. The « larger » the card, the more space it will occupy in the bag.

    You end up with a bag of mixed cards, large ones that take a lot of space and smaller ones. I then select one card randomly from the bag and display it to the player.

    The fact that some cards are larger than others creates interesting possibilities. The probability a larger card ends up being the one that is selected is greater than the probability of a smaller one. But if the larger cards are not in the bag because they have been removed at the previous step, the overall probability of the smaller cards to be picked up increase a lot.

  • This thread got me thinking, i only had 20 mins so its a bit rough, but heres a quick example.

    https://www.dropbox.com/s/fuitqh8s1h37mnz/reigns.c3p?raw=1

    To make a new card just duplicate it and change it properties accordingly.

    Each card will effect the kingdoms variables in a different way depending on the cards settings.

    The chance of a card being picked is based on the post above, but i used weights instead of size, and a list instead of a bag.

    I didn't have time to include a death, but you just need to test if any variable reaches x amount.

    Also it could be coded a lot better with functions etc.

  • This thread got me thinking, i only had 20 mins so its a bit rough, but heres a quick example.

    https://www.dropbox.com/s/fuitqh8s1h37mnz/reigns.c3p?raw=1

    To make a new card just duplicate it and change it properties accordingly.

    Each card will effect the kingdoms variables in a different way depending on the cards settings.

    The chance of a card being picked is based on the post above, but i used weights instead of size, and a list instead of a bag.

    I didn't have time to include a death, but you just need to test if any variable reaches x amount.

    Also it could be coded a lot better with functions etc.

    Thank very much all. I am grateful for your work.

    How can I learn Construct 3 in fastest way? Actually, it doesn't need to be fast. I just want to learn and generally the guides are very simple. It's impossible to make games with such simple guides/tutorials.

    I spent a lot of money on this job, but I have to learn.

    PS: You are great guy moonpunk. It's perfect to even make an effort for it. I will pray for you

  • First relax and chill. Just swallow a fact:- Construct 3 is super easy. And I believe that one should not focus on tutorials too much because everyone have different approach to the game development. (Later on give a check to tutorials so that you may get to learn few tactics you earlier had not discovered while game development)

    Answer two questions:-

    1.) When did you picked up Construct 3 first time?

    2.) How much programming do you know? (Don't take this question serious,just enquiring)

  • First relax and chill. Just swallow a fact:- Construct 3 is super easy. And I believe that one should not focus on tutorials too much because everyone have different approach to the game development. (Later on give a check to tutorials so that you may get to learn few tactics you earlier had not discovered while game development)

    Answer two questions:-

    1.) When did you picked up Construct 3 first time?

    2.) How much programming do you know? (Don't take this question serious,just enquiring)

    Thanks for the answer.

    1-)2 months ago.

    2-)Very little. Very simple level

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  • Few points to remember

    1.) "Knowing how to use an engine" and "Being a master" are complete different things. My personal experience says that it will take little bit more time to master construct 3 (infact still today I don't know about all features of construct 3 and many times I take a long route to do something which is already inbuilt in Construct 3). So be patient

    2.) The super best weapon to begin Construct 3 is by reading Construct 3 official documentation (I did that). Just read it from the starting:- about the menu, options etc. And side by side,also give a view to construct 3 editor and try to match things which you are currently reading in documentation. Also when you read about a feature,try to experiment with it. You will soon become independent.

    3.) There are few terms in programming like while,for loops. Please also learn about these concepts.

    4.) Don't get worried when you look at a game made by someone else (like "will I be ever good enough in construct 3 to build such games"). Just be on your own

    5.) Just don't get nervous. Trust me, construct 3 is super easy

    Best of luck

  • You can find the dedicated tutorials for Construct 3 on our website.

    You can check out also its online manual out and the How do I FAQ topic which lists examples of implementation and answers to the usage of Construct 3 from our forums.

    Be sure to check the general Learn section of our website.

    We strongly recommend starting with our beginner's guide to Construct 3.

    You can also, when executing Construct 3, find bundled examples in the editor, from the start page.In the left column you can select from full game demos up to advanced demos and tech examples.

    You can also make use of the templates provided to kickstart your new projects.

    You can find a dedicated tutorial How to learn Construct 3? Next steps for beginners that relies on the examples and templates from the start page to help you using Construct and its elements as soon as possible.

    Then you can check the existing tutorial courses : construct.net/en/courses

    Some of them take you to more advanced feature and implementation, such as Displaying dialogue in games which will fit what you are attempting to do.

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