Quick bit of info first! My good friend and I set out on a project to create a ASCII Art/Text Based MMORPG. Something between Nethack and M&M but, ya know, EQ.. and mostly text and menus and chat.. We also want this to be a browser game.
My buddy is more the tech guy but I know enough to do something legwork and also smile and nod when he gets to explaining the why's and the how's.. Well he says C3 is probably the way to go because HTML5 and smart people words.
Skip to about 45 seconds ago. I click on this beginners guide cuz I figured why not be on the same page and I can work on stuff when he's not (kids, wife, college.. same here..) and immediately notice the demo game they use as an example is completely unplayable on a smartphone.. suspicion ensued (clearly based on my ignorance of course!)
But I wanna be assured before putting a helluva lot of hours into something that I'm not going to be starting over 2 years from now. Is this demo game representative of limitations with this program. Is being browser based going to set us on the path to cross platform capability (PC, Tablet, Smartphone)? And being heavily Text and Menu based (a lot of graphical tendencies I see going around in today's gaming world but still a few OGs left out there), can C3 get us there? Any ideas? Facepalm?