Using C3, trying to build a debug apk
My game / logic / sprites are maybe a few MB. The videos I have are maybe 600MB (40 minutes worth, webm). What is the limit, and is there any way I can bypass it?
The only way I have been able to get it running successfully so far is as a NW.js app. Every other thing seems to be plagued with issues for some reason.
I think it's 300MB, as Ian mentions in this open bug:
I guess that rules me out of creating an Android version of my game?
At this point I'm getting pretty tired of finding all of these additional restrictions and issues after having purchased the app
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Try either sending them a request to increase the limit or else you'd have to compile some other way.
Done, thanks for your help