I have this challenge selection screen with high res icons.
I'm using one of the game's background objects for the background decoration of this screen (the mountain).
I don't use any of the icons during the game itself.
This is one example, I have like 3 large filled sheets with just one small object I really use in gameplay.
I'm sure that's not efficient for the game.
Other then removing that mountain from the challenges screen and creating it in run-time (which in turns cause legs in image loading), which if I understand right suppose to remove it from this sheet, is there another way I can handle this kind of cases?