So Ashley I know you've been saying that Google should fix Android to have lower latency. It seems they have
And it's evident in apps like Real Guitar on Android, where sounds play immediately after a touch event. On the same mid range phone, a simple construct 3 test apk produces 0.3 to 0.4 seconds of latency between touch and sound played. That's such a long delay, you can definitely hear and feel it.
However, even google seem to be recommending an open source library called oboe.
Is there a way to use this in c3?
Since my device and Android can perform with next to 0 audio latency (see Real Guitar), doesn't that mean that Construct 3 is lagging behind the times? We can't blame it on Android or the devices any more.
Thank for reading