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This looks awesome. Looking forward to video.
Is there some video that shows the particles in action?
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Neat colors and designs here!
Thanks guys,,,,I put videos soon,,,, no time....job job job,,,,,,,
video test to:
immersion, particles, action,,, design and basic mechanic..
test of gamedesign basic: graphics, sounds basics, particles, time (trying to develop a slow game),,,, maybe get boring <img src="smileys/smiley18.gif" border="0" align="middle" />,,,,but I would like of a contemplative and exploratory game...testing stealth elements,,,,,a mini game-its so short...
every critic is important,,,
INTRO. SPACESHIP AND YIJI
INTRO. FIRST GUIDE.
FOREST. STATUE BOSS 1
FOREST. PARTICLE ENEMY.
Wow, this is amazing! Definitely a very cool/weird artistic vibe to it. It's unique and imaginative - almost like a disturbing and surreal (platformer) dream <img src="smileys/smiley1.gif" border="0" align="middle" />
Looks really interesting
This is astonishingly great work. I'd happily pay money for this. The most interesting Construct 2 game I've seen.
Do you have a Twitter or website I can follow progress on?
I put all creative process there...
Thanks all by comments..
Really cool indeed, you got some fine immersion going on here
Maybe just the particle character feels too weird somehow
Did you also create all the sound design from scratch?
Thanks lemo by comments,,,
The particle character is strange really,,,,i not sure with your design and composition...
all sounds FREESOUND.ORG,
i did some modifications in wave editor software,,,
but i think in stay with this immersion idea,,, weird, tension ...and subtle..
new video intro Level 2
level II. The Waterfalls and the Gardener
<img src="https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-snc7/398683_453345531392768_1656840548_n.jpg" border="0" />
tchem, in my opinion you should keep it weird the way it is <img src="smileys/smiley17.gif" border="0" align="middle" />
In a video game market with millions of Marios and Sonics, I've never seen anything like this!
Oh my god. That looks really thought out and well made. Continue on! Looks very promising.
What I meant about the character is that you could find something more subtle, or maybe with less particles.
If the game has to be contemplative, the avatar is maybe a bit distractive.
For example how about giving different "shapes" to those particles to form a body, or some other living creature, but just slightly and keeping rather abstract of course.
Turns out I made
with evolving particles a while ago ;)