Tough to Kill - Top-down Shooter

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Set of tiles to create a map for top-down games with island theme
  • Hello all,

    I completed my first HTML5 game, Tough to Kill.

    If you'd like to give it a shot (lol pun) you can do so here:

    Tough to Kill

    Thank you kindly and I hope you enjoy! <img src="smileys/smiley1.gif" border="0" align="middle">

  • I can't seem to start the game. Nothing is happening when I click "Play".

  • Hmm, which browser are you using? I generally use Chrome and it works great. IE doesn't work well at all. I am not sure about Safari, I don't have any machines that have that.

  • me too, nothing happens

  • What browser are you guys using?

  • hi its firefox

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  • I'm on Chrome and it doesn't work.

  • Hmm, that's odd. I tried it out on both of my computers with both Chrome and Firefox and I am able to play them without any troubles. My desktop is newer and very powerful, while my laptop is rather middle of the road and a bit older, but both work just fine.

    Does anyone knowledgeable have any idea as to what might the issue be? A friend of mine had trouble when he tried Firefox, but was able to play using Opera.

  • supergodjesus

    tried it on chrome too, and its not not giving me anything

  • Ok, I figured out what the problem was. I had a conditional branch for the sounds to be pre-loaded. An artifact from an older version. It has been cleaned up and now should work:

    Tough to Kill

    Sorry for the inconvenience!

  • It's hanging for me when I click play.

    I'm using Chrome.

  • Alright, I am out of ideas on how to fix this problem. Perhaps someone might be so kind as to take a look at the Capx and see if there is something obvious that I missed?

    You can find it here: Tough to Kill Capx

    The Intro Event sheet is labled as such, and that is where the handling for the Intro screen is. For the Play button, I just have it so when the mouse is over the Play button and left-mouse button is clicked, it will play a sound effect and go to the 'Play Game' layout. Pretty simple and should work. It works for me, but not for many other people.

    So any help would be greatly appreciated. Thank you!

  • Hey, i have the same error with one of my jam games, but only when exporting to web. Have you tried exporting via Node-webkit (offline .exe)? If it loads as intended there, and not when exported via HTML there must be a bug with Construct 2 perhaps.

  • I just tried exporting it via Node-webkit. The game "works" in so far as I can get into the game itself from the main menu (but then again, I can do that anyway...) but now I can't do anything but move around (can't shoot or anything), and nothing spawns. So that doesn't seem to be working properly either.

  • A friend of mine attempted to test this out on Firefox and when he clicks the Play button, he gets a script error: " c2runtime.js:51" and "a script on this page may be busy or it may have stopped responding"

    I never get these troubles, personally, but maybe that means something to someone.

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