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  • Hey Retro,

    I couldnt hear any sounds during the game at all, at times the spacing between the tiles is also visible.

    Overall though its a cool little runner game imo. Love the dash effect, the explosions are cool. Character control felt good. The main character could be a little more refined but for 2-3 weeks a good effort.

  • Hey Retro,

    I couldnt hear any sounds during the game at all, at times the spacing between the tiles is also visible.

    Overall though its a cool little runner game imo. Love the dash effect, the explosions are cool. Character control felt good. The main character could be a little more refined but for 2-3 weeks a good effort.

    I appreciate the kind feedback <img src="smileys/smiley1.gif" border="0" align="middle" /> , do you have any ideas to make it better? I know art readjustment is one thing,fixing the line problem for the sprites is another, and I'll be adding an options menu when I have time to allow people to assign there own controls, but I'm open to other things as well. Also I'll see if I can fix the sound issue, and were you playing it on chrome?

    If there really are major problems you had with the game, definitely post it here, I won't hate on you for it. I like to learn from any mistake I make as it guides me to avoid it in the future and constructive criticism really helps

  • Ahh I dont know how I managed that! Played again last night in Chrome and it was much better, music and sounds and no space between the tiles.

    For what it is I think you have done a pretty good job, if I had to nitpick I would maybe suggest being able to move backwards after jumping (though you might have it there for balance reasons). It might have also been cool if you could deflect the enemy lazers with your sword instead of having to avoid them everytime.

    Good job and look forward to seeing the next project :)

  • Ahh I dont know how I managed that! Played again last night in Chrome and it was much better, music and sounds and no space between the tiles.

    For what it is I think you have done a pretty good job, if I had to nitpick I would maybe suggest being able to move backwards after jumping (though you might have it there for balance reasons). It might have also been cool if you could deflect the enemy lazers with your sword instead of having to avoid them everytime.

    Good job and look forward to seeing the next project :)

    I appreciate the feedback <img src="smileys/smiley17.gif" border="0" align="middle" />,I am working on a larger project but I think for now I'll focus more on smaller apps/games until I get more skilled with C2, then I'll probably backtrack to my main project

  • games looking good

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