The AI is pretty easy from what I've seen. I believe in another platformer tutorial what I seen was that they did:
Enemy > On Collision with "Wall" Turn Around, and as for the edges of platforms, they have a hidden object there and just turn around the enemy on collision.
I don't know how this one was done though.
ok yeah that's what I did (I also saw the same tutorial I think). So I guess when "wall" and "ground" can be the same sprite, you use a different "collision wall" object?
(I know we are not in a Q/A thread <img src="smileys/smiley26.gif" border="0" align="middle" /> sry )
That's okay IMO, but yes that would work.
Looks reaally good :)
How did you make to mario climbing the plant?
i've been trying to do, but i cant.
It would be great if you can share the capx?
Shall be really thankful if you can do that
This was written over a year ago, not even sure they frequent the forums anymore...
Well.. i believe the author is godd user of construct2 as has written a few tutorial and just thought would message here (hoping it would reach him) in case he can share the capx file for people like me!!! Anyways any idea about decent platformer (mario like) free capx file - By searching i got 1 result but this one is just awesome...
Develop games in your browser. Powerful, performant & highly capable.
Scorpio84, i'm working on Super Mario World Project by the same reasons... Contact me I send to you
Very nice prototype
nice game !!!! <img src="smileys/smiley1.gif" border="0" align="middle" />
scirra has add this game as tutorial in construct2.
Hello, just wanted to say that the clone is awesome. I am brand new to construct 2 and game making in general. I was wondering if you do have a tutorial about building this level or if you do have the capx file to study even if its without the graphics. I am really interested in learning how to make things climbable. and how the enemy squish and doing things like the turtle shells that are hit-able. Thank you for any help
Nice!!!! I need the tutorial hahahaha ;)!
Controls really smoothly :)