Strike Game

  • Man, nice job with the game, looks awesome! And how did you do the machine gun effect? where you have 1 bullet shoot after the other one in a different part of the object? I'm trying to make a platformer with jump and gun gameplay and i want my bullets to fire like this

    Could you maybe explain it? or maybe provide a small capx?

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  • I made 2 origin image points (in this case 4 and 5) and used the following code.

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/509e1f02-26bd-4a6b-8e63-fc2a2ec65708/2012-10-13_2132.png" border="0" />

    The gunFireRate is just used to slow down the rate of fire.

    gunSpawn is a global variable

    Thanks for the kind words.

    retrodude

  • I made 2 origin image points (in this case 4 and 5) and used the following code.

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/509e1f02-26bd-4a6b-8e63-fc2a2ec65708/2012-10-13_2132.png" border="0" />

    The gunFireRate is just used to slow down the rate of fire.

    gunSpawn is a global variable

    Thanks for the kind words.

    retrodude

    Thanks alot man! I appreciate the help

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