I am currently working on the early alpha build of Spatial Flux:
"A mashup of 2D space adventure games and the Choose your own adventures of old, with a healthy dose of Rogue-like elements and Pixel Art."
<img src="http://www.face2palm.com/images/kick/sflux.jpg" border="0">
Spatial flux is a new text based adventure game.
Combining multiple complex text based decisions with on screen responses and consequences. You will take command of the Artemis Spaceship after the destruction of Earth, trying to find the Fabled colony of Haven and a new home for your crew. You will have to make the decisions that will result in survival and success or death and destruction for your ship and crew.
<img src="http://www.face2palm.com/images/kick/kick1.png" border="0">
Each event will be randomily chosen from a selection of hundreds, each event will require you to make multiple decisions each with randomised and permanent consequences, to ensure every game will be a unique experience.
<img src="http://www.face2palm.com/images/kick/kick2.png" border="0">
Traversing the Universe
Your vessel has a drive system called 'The Flux' which allows for super fast travel in the universe. This is how you are able to hunt for the 'fabled' colony: The drive system however is flawed and requires you to drop into normal space from time to time to recharge it.
It is at this point when you will encounter random events, strange phenemona and new civilisations.
<img src="http://www.face2palm.com/images/kick/kick3.png" border="0">
Spatial Flux is currently in early alpha, but we are working with Buko studios and Forte sounds and are already loving the game that is slowly being developed.
We are seeking further funding on Kickstarter right now. We have reached our primary target and are now close to our first stretch goal. I have some big plans for the game, so if you like what you see at all please help support the game.
You can find many more details on Kickstarter:
Alternatively we are now offering a PayPal option for those who cant use Kickstarter: