Dunno, the game doesn't run too well on my phone (galaxyS3). It's not optimized at all, the tilemaps are huge and shaders are used. I might be able to get it to run at reasonable speed if I chop the level up into pieces and remove the shaders.
A quick and dirty port might be made, but I've no further plans with the bear.
I haven't started that one big C2 project yet, but I have to at some point. The itch is there.