Thank you for your feedback, this is very important for me, because I get few reviews, I would like more.
I ask to give feedback to others players, who played the demo.
You're right, I really wanted to create an atmosphere of reality using documentary videos. This strengthens the connection between game fiction and the real world, which already has too many wars. Oddly enough, but I will try to develop anti-war game . After all, despite the fact that all the episodes in the game are fictional, I take real historical events as a basis without reference to real historical characters and rework them to fit the needs of the plot.
Also, for me it was the best option for presenting information in a briefing. I am working on a project alone and my experience, artistic skill and time would not have had enough to create briefings in other ways, for example, using comics or cartoons. And I immediately dismissed the text version as very boring - the gamers do not read texts.
Perhaps I'll make the videos shorter, although when I did them, I already tried to shorten them as much as possible. Indeed, in addition to presenting information, I wanted to convey the spirit of the late 80s - early 90s, when time passed more slowly than now.
As an excuse, I will say that for the most impatient players, I made it possible to skip the video briefing, or rewind to the desired episode.
The lack of artistic skill and free time is also said on the icons of the characters - unfortunately, I am unlikely to change anything.
The release will take place no earlier than 2022 - there is still a LOT of work in the project. There are plans to make 16 missions, now only 4 are ready.