Pixel Bear, my first game

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From the Asset Store
Very well animated teddy bear suitable for platformer, runner and more 2D games
  • Hi everybody! This is pretty much my first post and I would like to show you all my first game I made: <font color=red>P</font><font color=orange>i</font><font color=yellow>x</font><font color=green>e</font><font color=cyan>l</font> <font color=blue>B</font><font color=magenta>e</font><font color=red>a</font><font color=orange>r</font>! You can play it in the Arcade here: scirra.com/arcade/action/2685/pixel-bear/comments

    <img src="http://i45.tinypic.com/2uy67tg.png" border="0" />

    I created all the sprites by myself at 16x16 pixels and then resized them to 64x64, and used the infinite jumper layout heavily for the gameplay. The music was done by a friend, Lasz, special thanks out to him! I could not figure out how to make a working High Score, so if anyone has an idea how to this or a link that would be great! I'd love to hear your thoughts, feedback and critiques! Hope you enjoy Pixel Bear! :D

  • Very nice game!

    I like the graphics and music.

    I have never played this exact type of

    game before, its new to me :)

    Well done

  • hey amazing game but the jump cycle could be a bit more smooth

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  • Cool game! I agree with dylan1313 that the jumps could be smoother, but other than that everything seemed great. Perhaps you could include some powerups or upgrades into the game?

  • The game is cool, I?ve played few games like this (starting form "Doodle jump") and the graphics are nice too, but here is a very critical problem with the game (and I think I know where the problem is coming from): There is a problem with the jump. When you touch a platform, the character jumps suddenly to another Y position, wich is very strangre for the player.

    I think this is hapenning because you have different animations for the player (standing up & Jumping), but they have the origin point setted up in different positions (look for it on the sprite?s animation window).

    Fix that and the game will be much better.

  • Thanks for your feedback guys! Its true, the bear does have the same height on both poses (64 pixels tall) but his origin point was different, I will correct this and update soon!

    <img src="http://i46.tinypic.com/242dcnd.png" border="0" /> <img src="http://i48.tinypic.com/302p8d4.png" border="0" />

    EDIT: Updated the game! Now the bear jumps "smoothly", the blood is gone and a different game over for hitting bombs! Enjoy!

  • Update! I couldn't figure out how to make a High Score system so I used the clay.io one instead. Now you can play Pixel bear here pixelbear.clay.io and your High Scores will be recorded! Enjoy! <img src="smileys/smiley12.gif" border="0" align="middle" />

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