This was a prototype at first when I started to develop it in 2016. Then several things where added to make it more like a real game. As my young cousins really liked to play it and I got good feedback from friends and family, the project will be continued this summer, probably get back to it in July. A free demo will be available on my Itch.io page in some weeks.
There will be two races to play, some missions through a campaign, skirmish against AI and LAN/online multiplayer.
Unfortunately it won't be open source because the code isn't readable enough to be shared. Many things were improved for intern readability but it lacks clarity, comments, and all the user friendly things. And I got no time to make it open source, apart from work and other projects.
Instead, I can share methods and tips with others on the forum. If you have any question about coding an RTS in Construct 2, AI coding, multiplayer design, optimizing, no problem, I would be happy to help.