Only for PC...for now.
HISTORY: (GOOGLE TRANSLATE)
It is the 46xx year of our era, possibly the last, because due to the maximum war that has taken place in the universe, all races and civilizations have come together to face a common enemy, forgetting their physical, political differences and economic, all for the common good ...
All to survive.
It is not known who, nor when, only where it happened.
A race arrived at the center of the universe and found what would be the beginning of the Big Bang, an explosion so large that it gave rise to this universe and in its center an artifact, a box of no more than 10 cm x 10 cm. They picked her up and took her planet. What they did not know was that this box was alive and barely touched or "felt" the atmosphere and gravity, was active. History tells us that the planet that day only existed for 3 hours. The mysterious box absorbed it.
Debugging the story and I will add more parts ...
PixHELL is a Bullet-Hell project with multiple mechanics and game forms (cracking them)
The initial idea is to drive a drone and improve it with drops of enemy parts .... the story takes a turn when you know why ... taratannnnn.
V1: - SPACESHIP MOVEMENT - 2 BEHAVIORS -DRONE AND SPACESHIP
- PARTS OF SPACESHIP, MOVEMENT, SKINS PIN UP
V2: - SHOOTS SPACESHIP - DRONE LARGE - TYPES OF SHOOTS
V3: - ADD FIRST ENEMY AND MOVEMENT (NO I.A., ONLY RANDOM FOR NOW)
- ADD MISSILES AND BEHAVIOR (ADD 1 OF 3 TYPE OF MISSILE, 1.- FOLLOW DISTANCE TARGET 2.- TARGET
CURSOR 3.- CURSOR DESIGNED TARGET)
- ADD EXPLOTIONS IN BULLETS AND MISSILES.
WASD - move
Left button - shoot
Botton - Right activates shield (for now) and launches missiles. (for testing purposes)