Leo the Cat

0 favourites
From the Asset Store
Katz the fighting cat character spritesheet for side scrolling action adventure hack & slash 2D mobile game.
  • <img src="http://fd-games.webs.com/images/tiledbackground9.png" border="0">

                              LEO THE CAT

    In a distant world there lived a race of humanoid cats

    called Cattis. They lived peacefully under the leadership

    of Leo a strong and wise Cattis. Until one day the mutant

    rodents attacked. They kiddnaped many Cattis and stole

    their food and milk suplies. Now it is up to Leo to rescue

    them and take back their food.

    Adventures of Leo is a platform game where you use the arrow

    keys to navigate Leo and perform an jump. The CTRL key is

    used for a spin attack. You can kill the enemies by either

    jumping on the or using the spining attack, but be careful some

    enemies are immune to the jump or the spin attack and some can not

    be destroyed at all and you have to avoid them. You cannot use the spin

    attack while walking. This is Part 1 and has 8 Levels. The game has also

    touch screen controls.

    Play: Leo the Cat


    I have made many changes to the game:

    Added many new visual and sound effects.

    Added achievements with Clay.io.

    Added secret areas.

    Made it look like you are playing through an old arcade cabinet.


    <img src="http://i42.photobucket.com/albums/e326/fildubek/fd%20pics/leo13_zps29c60f1f.png" border="0">

    <img src="http://i42.photobucket.com/albums/e326/fildubek/fd%20pics/leo12_zpse1c86378.png" border="0">

    <img src="http://i42.photobucket.com/albums/e326/fildubek/fd%20pics/leo14_zpsa5016f93.png" border="0">



  • When I touch it won't let me enter the game D:

  • Did you try it on a touch screen?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I updated the game and fixed the touchscreen bug.

  • Updated

  • It?s a well start, but you need fix some problems.

    • When you die, the died cat still jumping if you press the button. You must put the key control off on dead state.
    • Some times the collision with the enemies have a confusing effect, and you lost the control or your place in the screen.
  • Sometimes I just die for no apparent reason :(

  • Thanks for the replies I will fix the jumping problem when you mention but what do you mean by a confusing effect with enemy collisions? Not all enemies can be killed the same way.

    Also the many times I have played the through this game I haven't noticed dying with no reason like Rory mention. Sometime you have to be careful with rats that have needles on the back.

  • Oh! Now I see that rats, but is very hard to distinguish the rats with spikes and the rats without spikes. Maybe could be a good idea make the spikes a little more widths so it does not blend with the background.

  • Thanks for the replay it is much easier for me when other user point out problems that I don't notice I will make the spikes thicker so people can see them better.

  • Yes! Usually you have tested your own game so many times, there are details you do not see because you know you are there, but not others. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Greetings everyone I updated the game again today with the following changes:

    Fixed the problem where the cat could after he had died.

    Fixed the problem the cat not returning to walk mode after a jump.

    Replaced the rats with needle on the back with rats that have big spikes on the back. Also made these look bigger so it makes more sense to attack them from the front with a spin attack without getting hurt.

  • WoW! That rats eat so much cheese, are giants! <img src="smileys/smiley36.gif" border="0" align="middle" />

    Now is more easy to see and kill them.

    I go at the second stage of dessert, the flying dragons are a real nightmare!

    The rats, when you master the "rolling attack" are not a menace, maybe could be good idea implement some type of "energy bar". On some zones you only have to push attack button and see how the cat arrive to the end of a level.

    Another little problem is when you loses all lives. The cat still dead on center of screen, and then goes to level 1. Maybe a "Game over" text could be good.

    Continue on it! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Lol the rats are mutants that's why they are so big.

    The flying dragons are giant bats. And yes you need to be very careful to avoid them. Next level is even harder.

    About the "rolling attack" yes I know it easy to kill rats just the button pressed but downside is the cat move slower that way. Maybe I should decrease the speed even more. Also I'm working on second part of the game (these are just first 8 levels) where there much more obstacles where this trick does not work well. But the energy bar is not a bad idea I have to think about it.

    I "Game over" should be easy to add. I will probably add it on the next update.

    Off topic:I tried your game Pepo's adventure. It's a lot of fun and very addicting. I managed to make it to 3rd level, I hope I can make it further.

  • <img src="smileys/smiley36.gif" border="0" align="middle" /> Pepo?s Adventure is a old school game, need to try some times to learn where is the enemies and traps. Is my first game with C2, and with the free edition, so with only 100 events can?t make a final boss. I hope add the boss sooner <img src="smileys/smiley9.gif" border="0" align="middle" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)