I had played it when you just put it up here, not sure when the big red buttons for movement popped up, but these are much better.
It's obviously a question of taste, but I feel as if something is missing - it's all quite slow and you seem to just move from level to level, etc. I wish there was some more interaction to it. Be it like a minigame (a slider for attacks that moves side-to-side that you need to tap for normal, bad or awesome attack) or, for example, quick taps to disarm traps, etc. Perhaps falling floors where the room starts to tremble and you need to back off quickly. That would help avoid a certain "tap tap tap tap tap yawn tap tap tap" style of gameplay that seems to be coming up (at least for the initial teen levels that I had tried).