why not WASD or arrow keys to move? Why Rts style movement for what appears to be a survival action game. And the only way to mitigate an attack is to flee from the vicinity? And when you attack the player stops moving? never seemed like a time when you should attack since you are WAY to vulnerable while doing so. No defense? No shield?
How about WASD or arrow to navigate, left mouse to swing sword (which I couldnt' really see), right click shield, middle arrows. At least that way i feel empowered even if the odds are against me.
Thanks to your comment, TPorter64.
I prefer an Action RPG style because I am participating Favourite Features competition, and I want to highlight the Bullet behavior. I used the same style like Diablo series (Diablo is harder that my game, and main movement is with mouse).
In future, I intend to maker other games with other styles, and keyboard use will be important.