Easy Trajectory - w/ Wind

  • Size: 2 Events (1 is for debug text)

    Difficulty: Very Easy

    Hello, this is Dcrew here!

    Here is my trajectory projectile motion method with Wind!! It's not true trajectory, it's my own. That I have come along with and this way is much simpler and easier to understand, yet works just as good (maybe even faster).

    Results (Dependant on where you Click on the screen)

    <img src="http://s17.postimage.org/nwzag37xb/image.png" border="0">

    The Code:

    <img src="http://s7.postimage.org/5ulgrmk1n/image.png" border="0">

    <font color="blue">Download</font>: Click Here! <font color="red">(Mediafire)</font>

    Size: 4,67 KB

  • This cost me the effort of studying A Level maths so please thank and leave a comment! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Seems like it might be useful, thanks!

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  • Seems like it might be useful, thanks!

    No problem! Thank-you for thanking me! Thank-ception! :D

  • Nice work, thanks for sharing.

    I was just experimenting to create a projectile motion with mouse click using Physics. It seems to be tricky, if I want it to behave the way I want. I am thinking to create a behavior for projectile motion. Your work may help.

    But what is "VelocityMax"?, looks like a constant!

  • Oh, thank you very much. I have a question. How do I get the path of a ball before being pulled? ... Dotted lines (if you can). Thank you very much! <img src="smileys/smiley1.gif" border="0" align="middle" />

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