Agreed, what I meant by move to was
set position to x,y
which moves token at speed of light to x,y position.
I tried the "move to" plugin, and like it very much, but didn't use it because of same logic (compatibility) and the pathfinding option complicates things considerably. Overkill for a board game.
I am using mathematics on image points to move token at this stage, not ideal, but working currently.
Won't work for your setup as you want random layout not structured like mine.
But, I will follow your thought process cause it would be nice to have randomized board option down the road. Never play same board twice - lol.