Calligraphic Dragon

0 favourites
  • 10 posts
From the Asset Store
Full game Construct 2 and Construct 3 to post on Google Play
  • Hello,

    wanted to show off my first trial with Construct 2: Calligraphic Dragon

    <img src="" border="0" />

    <img src="" border="0" />

    <img src="" border="0" />

    Hope you have some fun with it as I had a lot of fun making it with C2!

    With kind regards,

                     Adrianus Warmenhoven

  • Wow, snake game in Chinese version! It's also fully playable in mobile devices.

    I love your graphic and sound... and theme. That purchases really worked.

    I want to play another levels but I don't know what's the hidden quest :)

    and there would be some suspense if dragon moves faster by the time!

  • Yep, very cool game :)

  • Heya, thanks for the kind comments.

    It is now also available on Android:

    The hidden quests... well, since we are amongst devs here I can shed a secret :) :

    Level 1,3,5: length of dragon, head to all 4 winds, number of points earned, amount of strokes

    Level 2: length, strokes, points, 5 circles (any which way) around the spot.

    Level 4: length, strokes, points, 2 pickups in each corner

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Great aesthetic, and quite relaxing.

    A few suggestions:

    • The coin clinking noise is perhaps a little too harsh; it doesn't quite fit in with the general peacefulness of the game.
    • It's unclear where the top and bottom borders are.
    • Some pickups appear right on the edge. I don't know if this is by design or not but it feels a little odd when it happens.
    • "Your only obstacle is yourself" is untrue: the first thing I did was test if I could wrap around the edges of the stage and I couldn't.
  • GeometriX: thanks for the comment.

    • Points sound, agreed. Am stil thinking on what should be there.
    • Borders... well, I was thinking about doing the bamboo in detail, but that would have given me too many collision points in the polygon. Am still thinking on how to better that.
    • Pickups at the edge... yes, that will change.
    • The titles are meant to be 'semi' wise without taking itself too seriously :)
  • Change that message to : "Your only obstacle is yourself ... and the screen , that fella sure doesn't like ya !"

    and You got a customer ! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Whiteclaws: lol, will keep it in mind for a next release, subtitled 'Duke Nukem and his snake'... ;)

  • love the graphics

  • very nice graphics love it

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)