ButterBalls Adventure (Alpha)

  • I'm looking for some feedback. I have reached the Alpha Stage in my programming, and touched up some of the art. This is only 1 complete level, and I Draw everything by hand using a Bamboo touch tablet and CS5.

    <img src="smileys/smiley1.gif" border="0" align="middle"> <img src="smileys/smiley1.gif" border="0" align="middle"> <img src="smileys/smiley1.gif" border="0" align="middle"> <img src="smileys/smiley1.gif" border="0" align="middle">

    also since it's all 8bit it's sooo small I can definitely turn this into a mobile game.

    <img src="smileys/smiley2.gif" border="0" align="middle">

    (update) Changed Swing Bat to F, instead of Ctrl. For some reason in Chrome Ctrl-W is a shortcut for exit? isn't that what Alt-F4 is for?

    Dev View = \ (hold)

    Up Arrow = Jump

    Left = Left

    Right = Right

    WASD = same as arrows

    Down Arrow = Sit (while in Car)

    *Mouse Aims Laser/Turret (Player in Car)

    Left Click (HOLD) Silver-bullet machine Gun

    Right Click / Space = Shotgun Fire (2 Shot)

    Shift / R = Reload (Shotgun) *unlimited Ammo for now

    (Update)

    F = swing Baseball Bat

    Mouse Scroll Down = Zoom out and shift screen

    Mouse Scroll Up = Normal zoom

    Game Link Here (PLAY)

    Best With Chrome

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