I'm getting closer to completion and have just updated the link on the front page to the newest version. This contains a new scoring system, cheats, debug mode and various other improvements.
After I've sorted out a bit of my dodgy programming and removed all the bugs I will tie the scoring system into Clay.io's Leaderboards and Achievements (so please let me know if you think any other score bonuses should be included)
A few helpful pointers about the scores:
Mages get 20 points for every kill, Rogues get 15 and Warriors get 10. Every time you get a kill without dying it adds to your kill streak bonus (so if a Mage kills two enemies, he will get 2x20 points).
There are bonus points for making the first kill, being the first hero to make it to the exit, getting all three heroes to the exit, killing a hero that killed you, getting to the exit without dying, killing a hero that's close to the exit. Points are also given for dodging a trap or drinking a potion, and deducted for setting off a trap, dying on the Entrance Square, being killed elsewhere.
I will be adding various ways to keep track of important stats into the game soon (such as what kill streak multiplier you're on, who to get revenge on, if your hero is still up for an Untouchable bonus) and also put more of the workings out on the scoreboard.
Anyway, hope to have something nearing completion (for the time being) in the next week or so, depending on how the bug hunt goes.
Thanks for your support!
Ps, my highest score so far is 750 without cheating...beat that, Mr Harrio!