Awesome Balls!

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  • Here is a little side project I've been distracting myself with for a little over a week now. I give to you; THE AWESOME BALLS! (google chrome or firefox recommended)

    Not only does the game have totally AWESOME name, it's totally a basic blockbreaker game! :)

    In the near future I plan to add high score lists, perhaps some more content as well. Most of the 'art' is by me, and as anyone can see, I am no artist. :P

    If anyone capable has any interest in drawing... well, blocks and stuff for the game I would not mind at all.

    Known problems

    There seems to be a problem with webfonts and chrome, so fonts might reset to something I have not intended them to. Clicking on this little icon in chrome seemed to fix it:

    <img src="!/image/uPlayerChrome_1.jpg" border="0">

    Game uses WebGL heavily, so playing with IE will probably cause you to burst out in laughter and swear that your 6 months old kitten could have drawn better graphics. :)

    Sounds need a preload, the first time you load the game they seem a bit choppy.

    Heres a screenshot:

    <img src="" border="0">

  • Nice work, the game is so good and fun. Likes me so much the graphic style and the sound and music. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • It's very "juicy"...launch speed feels a bit unfairly quick though...overall very good.

  • Thanks for the comments! Juicy is really nice adjective, the basic mechanics for game like this can be done in 5 minutes so rest of the time can be spent on 'juiciness' :)

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  • Really cool music, cool effects. I really like the transition from one level to the next - I'm not sure what space magic you did to achieve it but it looks great <img src="smileys/smiley1.gif" border="0" align="middle" />

  • very crips. I�m impressed!

  • really nice game keep it up

  • Excellent presentation :) Sometimes the angle of reflection is a little bit unpredictable but even that helps the personality of the game. Please fill this up with tons of levels, add more to bot's lines, and make a softer difficulty curve, and you have an oscar winner :) And level transitions are inspiring to say the least! Very well done sir!

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