I'd like to show you my solo project. I'm trying to develop a 2D sidescroller beat 'em up with some platform elements.
Right now this prototype is really basic, I just have a few animations, the controls, Button Buffers and the combo system working. The enemy doesn't have any kind of movement or IA yet. I'm using the Nes palette for the sprites, but I'm not committed with the real rules and restrictions of that console, thus, the sprites have more than 4 colors and so on.
I'm facing some real challanges since I don't have a background in computer science. Dealing with families and instances are also a real pain (not sure if it's due to the C2 limitations or my lack of experience with logic and programming).
I'm not sure if I'll be able to finish this game because I'm working alone, but I really intend to! I'd like to publish it on Ouya as well, because I want to play this on my TV!
I hope you guys like it and please leave me some feedbacks!
And if you don't like, just know that Andore is a grat friend of mine, I can ask him to beat you up on any Metro City's alley!(Just kidding =P)
P.S.: The music was composed by my friend Guifrog, however the music and SFX are placeholders.